AI Insights · Timothy · June 2022
Top 5 Dynamic Games on Android in Ecuador: Q2 2022
Discover the performance trends of the top 5 dynamic games on the Android platform in Ecuador during Q2 2022, including downloads, revenue, and active users.
The second quarter of 2022 saw notable performance metrics for the top dynamic games on the Android platform in Ecuador. Here’s a breakdown of the weekly trends in downloads, revenue, and active users for the top 5 games.
Roblox from Roblox Corporation experienced a steady decline in weekly revenue, starting at approximately $4.3K in late March and ending around $2.9K by the end of June. Weekly downloads fluctuated, peaking at 28.4K in mid-April and dropping to around 18.1K by early June, before climbing back to 23K in the last week of June. The game maintained a strong user base, with weekly active users growing from 950K to over 1M throughout the quarter.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS saw a gradual rise in weekly revenue, peaking at approximately $3K in mid-June. Weekly downloads showed a downward trend, starting at 18.5K in late March and ending at 17.9K in late June. The weekly active users for the game increased steadily, reaching over 201K by the end of the quarter.
2 3 4 Player Mini Games from Better World Games had a consistent download rate, with a slight increase from 17K in late March to over 20K by the end of June. The game’s active user base remained relatively stable, growing from approximately 260K to 276K over the quarter.
Dream League Soccer 2024 by First Touch Games Ltd. saw weekly revenue peak at around $1.9K in late April before declining to approximately $1.1K by the end of June. Weekly downloads remained relatively stable, fluctuating around 16K to 18K throughout the quarter. The game’s weekly active users increased from 153K to 171K during the same period.
Lords Mobile: Kingdom Wars by IGG.COM experienced a decline in both weekly downloads and active users. Downloads dropped from 20.7K in late March to just over 5K by the end of June. Similarly, active users decreased from approximately 47K to 34K. Revenue saw a slight decrease from $2.3K in late March to around $2K by the end of June.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.